Some players scoff at arcade rail shooters. The games generally take less than a half hour to plow through and contain some rather simplistic gameplay: insert money, point gun at enemy horde, blow enemies’ heads off, run out of life, rinse, repeat. But that simplicity – and the adrenaline...
Review: House of the Dead Overkill: Extended Cut (PS3)
This entry in the House of the Dead franchise takes the original Wii-exclusive release and brings it to the PS3 with a high-definition makeover, PlayStation Move support, and a glut of new content (including two brand-new stages). The result is a game that, while not perfect, manages to scratch that arcade...
Review: Conduit 2 (Wii)
It is finally time to bury the term “for a Wii game.” The overused review qualifier that was imagined as a means to quell the fervent and insistent Nintendo fanbase has become a liability that has lead to the creation of a bias towards an underpowered system with ambitions far beyond its scope. The...
Wall of Sound: The Dreamcast – Part 3
Sports games always seem to get the short end of the stick as far as soundtracks go (with one of the major exceptions being the early Tony Hawk games); Publishers rely on popular Top-40 hits that are never able to feel fresh or exciting because by the time the game actually makes it to retail, the song is...