Death, when in the context of games, is a mechanic that at it’s core is meant to be a punishment for failure. After all, if you’re laying waste to massive numbers of enemy troops, be it in Real Time Strategy games or the myriad of Shooters that have come out lately, there really is no better way...
Narrative in Video Games
Early last week I wrote a piece on video games as an Artistic Medium. Continuing in that vein, I want to discuss the use of narrative in Video Games. However, this time the discussion will revolve more around why the use of narrative is important in gaming, at least to me. What is Narrative? To properly...
PSP Review: LocoRoco 2
Released: February 10th, 2009 (US) Developer: Japan Studio Publisher: Sony Computer Entertainment Genre: Platformer Pros: Anyone can play, intuitive level design, bargain price, and cute as a button Cons: Too easy for some, too short, annoying music, and just too much like the first game. The balance...
Gender Representation: Is This A Man’s Game?
Video games are a relatively new format, and as such have not been explored to the same extent as film or television. This led me to take a closer look myself at some of the common themes in representation between video-games. While an increasing number of women play video-games, males unarguably hold...
What I Hate About Video Games
I caused some tetchiness when I said I hate PC gamers. Imagine that, PC gamers owning a computer, having internet access, and believing they can make a difference from their keyboard. As a caveat, let me explain my creative process. I rarely write my biweekly editorial more than a couple of hours...