Gamer’s Manifesto: Playstation Home – The Good, The Bad, and The Ugly

Gamer’s Manifesto: Playstation Home – The Good, The Bad, and The Ugly

At the Game Developer’s Conference way back in 2007 Sony announced an upcoming service called Home. There were some features that were touted at GDC of that year, and some statements made that made fans speculate on other features. Home has been with us for a while now, starting with an open beta, and...

Gamer’s Manifesto: Multiplayer Gaming Needs to Grow Up

Gamer’s Manifesto: Multiplayer Gaming Needs to Grow Up

Remember your first Deathmatch experience? I do. It was playing Quake with friends in 1996. Guess what!? Not much has changed in multiplayer gaming since those days. Now, before you cram a bunch of facts and opinions down my throat about how X game changed X issue, hear me out. The basic gist of...

Gamer’s Manifesto: What Makes Good Horror?

Gamer’s Manifesto: What Makes Good Horror?

SPOILER ALERT: There are slight spoilers for Alan Wake in the following article. Everybody has a fright response. For some that response kicks in as soon as they see a spider. For others, it may require much more to get scared. Nevertheless, everybody gets scared, and the job of horror writers (across all...

Gamer’s Manifesto: Put a Little MUD in my Games

Gamer’s Manifesto: Put a Little MUD in my Games

You are standing at the edge of the forest. Tall trees, green with the life of spring, loom over you. There is a path that enters into the forest to the north. ==> Examine Tree The trees are in the full bloom of spring. You can hear small animals scurry around in the branches above. One of the trees...

Gamer’s Manifesto – Where They Lead, We Tend to Follow

Gamer’s Manifesto – Where They Lead, We Tend to Follow

There is a longstanding stereotype that gamer’s are lazy. For years, many of us have been fighting this unfair label and have largely proven that gamers work just as hard as anyone else. We don’t go around calling avid readers or knitters lazy, so why should we stand by when we are labeled as...

Weekend Feature: The Gamer’s Manifesto

Weekend Feature: The Gamer’s Manifesto

Occasionally, we like to get some original content up here that isn’t about the latest screenshot fest or killer game. This is one of those times. Here’s a new Evil Feature, published Monthly, about our failure to demand better gaming experiences from the folks who make them. There is a spectre...