Too many goddamn games
When I was a kid, I used to buy albums on cassette. They were precious; each $12 – $16 item (when new) was an entire night of experience. I’d lie on my bed letting the music (with my mono-speakered cassette player from RadioShack at first, then my Sony yellow Sports Walkman, then an actual stereo I bought from Sears) flow over me, and I’d stay very still. Listening to the music. Hearing all the lyrics, even the ones I had to make up in my own head.
When I started playing video games for real, back in, say, 2006 or 2007, I had a similar experience. Each tiny Game Cube disc was a watershed moment. I could only buy one at a time, at varying intervals.
As I moved into the Xbox 360 era and then purchased a PlayStation 3 (“It’s for my website, I promise! Tax-deductible!”), new games were still fairly far and in-between, downloadable and on-disc. Gears of War. Flower. Final Fantasy XIII. Each a unique, special moment.
Not so anymore.
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