Arkham City Is Five Times Bigger

And, in this case, size does indeed matter. If you enjoyed Arkham Asylum, get ready for even more intensity and action in Arkham City. While not a sandbox game, per se, Arkham City should give gamers ready for a huge experience what they’re after.

Speaking with GameSpot, game director, Sefton Hill, says,

“The footprint of Arkham City is about five times bigger than Arkham Island, but our primary intention was never to create a bigger gameworld just for the sake of it. In Batman: Arkham Asylum, we really focused our effort on creating an intense, pressure-cooker atmosphere by locking Batman in the madhouse and allowing The Joker to turn up the heat.

In Arkham City, we want to take that attitude to the next level, so we created an experience in which gamers will have a huge amount of navigational freedom, but they will also feel the extreme pressure of the challenges that they face. Players will be able to go anywhere at any time, but we have made sure that players will always have a very clear idea of where they are needed most if they want to just stick to the core narrative path of the game. Explore the streets of Arkham City, and you will find many side missions, secrets, and street brawls, so players won’t find it difficult to get into some trouble if that’s what they are looking for.”

What do you think? More of the same, or will this give you enough new stuff to purchase again? Since Paul Dini, writer of Batman: The Animated Series and the first game, Arkham Asylum, is back on board, we’re ready to grab it on day one. Until that fateful day, however, we’ll make do with these screenshots.

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