Games Are Charitable – XBLA Roundup: Chime

Chime is the first offering from charitable organization OneBigGame. Unlike most puzzlers, the object of the game is to fill up the board rather than clear it. You do this by connecting the pieces together to form solid blocks. A rhythm wave sweeps across the board in time with the music, and as that beam crosses over your connected blocks, it marks them as claimed space which you can then place blocks on top of  if you have some spare unclaimed space mixed in with your claimed space. It’s difficult to explain, but hard to put down.

Acclaimed artists Philip Glass, Moby, Markus Schulz, Paul Hartnoll of Orbital and Fred Deakin of Lemon Jelly have donated their music tracks pro bono, and OneBigGame will donate net proceeds to charity partners Save the Children and Starlight Children’s Foundation.

Chime is available now for 400 Microsoft Points, and with the profits going to charity, it’s hard to turn this one down.

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