One night Tribes was sitting in a bar feeling sorry for itself because most gamers had moved on to newer, fancier games. As it pounded the drinks down to try and drown it’s sorrow, World of Warcraft sat down next to it, and said “Hey, I remember you – you were AWESOME!” “Oh stop – you have 11 million subscribers – why would you care about me?” Tribes replied, still feeling sorry for itself. WoW explained it’s love of jet packs, and simple straightforward shooting action, and eventually Tribes began to cheer up. One thing led to another…. and then another… and then another until Tribes found itself in bed with WoW.
The next morning, Tribes awoke to find that WoW had already left for work. A note on the dresser read as follows: “I had a great time, I’ll call you”. That call never came, but nine months later, a bouncing baby game did. That game is Global Agenda. Combining simple and smooth third person shooting with deep character progression, and a persistent world full of large scale battles, Global Agenda will satisfy shooter fans, and MMO fans alike.
The mission structure and layout of the game are very distinctly MMO. There are PvP matches where two teams compete for control over various structures across a large area map, and PvE matches where a group of players can sweep through an area with a specific objective in mind. The gameplay itself is distinctly third person shooter. You navigate the environment with WASD, and aim your reticle and fire using the mouse. While headshots don’t count harder than a normal shot, you still have to rely on good aim to get you through each mission. These two sets of elements compliment each other very nicely.
Shooter fans looking for more depth and bigger battles, MMO fans looking for a little more action, and just about anyone in between will want to keep an eye on Global Agenda. The game launches February 1st, and they’ll be starting an early access weekend on the 29th for those who pre-ordered. Also, keep an eye out for our full review after the game’s launch.
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