Mirror’s Edge: The Bright and Shiny Dystopia

The more we find out about Mirror’s Edge, the more fascinated we become. It also appears to be a walking contradiction when held against the magnifying glass of industry standards.

An explanation: Mirror’s Edge is a first person action/adventure game – which completely lacks a HUD, and utilizes a true 1st person viewpoint. It is set in a conformist dystopia – with a clean and radiant polish to it’s world. And it’s being published by EA – the behemoth company many consider to be lacking original thought and innovation.

Thought it’s true one can not judge a video game by trailers alone, we can’t help but envision the promise of new ideas, carefully crafted action, and clever level design when watching these.

Oh screw it, we think this game is going to rock socks, ok?

The 1st trailer, below, was released a few weeks ago but serves as a primer for the gameplay style, and the vivid colors present in the level, which are a refreshing change.

The 2nd trailer was just released today, and shows our protagonist Faith narrating some of the backstory. In wonderful cel-shaded animation, no less!

What do you think? Is EA breaking some new ground here?

[flashvideo filename=video/mirror1.flv /]

[flashvideo filename=video/mirro2.flv /]

Mirror’s Edge releases November 14th, 2008 for the X360 and PS3.

Popularity: 5% [?]

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